home *** CD-ROM | disk | FTP | other *** search
-
- ___________ ______
- _______ / * PRODIGY * _____ _____ ________ \ \ _____
- / ____________________________ _(____ / __________ \/ /
- __________ / \ ____/ / / \__ _ /_ __/
- / _/ _/ Mo! | \\ \ _____________/ //_______
- _____ \__________/\__________ `-------/
- \_____/
-
-
- Presents
-
- Full Documention for Wheelspin AGA/ECS - ENGLISH
-
-
- CONTROLS:
-
- For selection screens:
-
- Joystick
-
- During Play
-
- JOYSTICK:
-
- Fire - Accelerate
- Up - Nitro
- Down - Brake
- Left - Turn Left
- Right- Turn Right
-
- KEYBOARD:
-
- Spacebar - Pause
- Spacebar + ESC - Quit race and return to Options Menu.
-
- MAIN MENU:
-
- Players 1-2 - Number of players
- Laps 3-5-8 - Number of laps (per track)
- Options - Options Menu (see below)
-
-
- In this menu, pressing FIRE on PLAYERS or LAPS brings up the next
- Menu. Pressing the same key on OPTIONS brings up the Options Menul.
-
- OPTIONS MENU:
-
- Load Game - Each time the player wins a League, a menu comes up
- allowing the game to be saved. By using this option you
- can start the race again from where you left off.
-
- Load Records - Load the best times previously saved on DATA DISK.
-
- Save Records - Save the best times onto DATA DISK.
-
- Records on/off - When this option is ON, every time a race is completed
- the times will come up for every lap and every player.
- If a driver establishes a record, he will be allocated
- extra cash. If this Option is OFF, best times will not
- be shown.
-
- End pics on/off - If you haven't got a hard disk and want to reduce the
- amount of disk swapping, set this option to OFF
-
- Practice - Pratice Menu (see below)
-
- Level - Sets the skill level: low/medium/high
-
- Exit - Exit to Main Menu
-
- DRIVING CONDITIONS:
-
- By using this Option you can alter the cars behaviour, and the driving
- techniques. There are five choices:
-
- Normal - the default mode, where cars behave normally
-
- Bio-Yoghurt - Poor grip on track, very hard going off-track
-
- Jumping Nitro - if you switch on NITRO, the car shoots forward
-
- Pinball - Collisions between cars produce rebounds, as on a
- pinball table
-
- Space - Virtually no drag, yery poor grip.
-
- PRACTICE MENU:
-
- Here you can practice on any track with any car. You will be allowed to
- spend up to $500.000 in the "Spinparts" shop (we'll explain about this
- later) so you can try out your car modified to all available specifications.
- Note that the number of players and laps will be as already set in the
- Main Menu.
-
- You may choose the track, and any type of car. Press "GO" to start practice.
- To quit practice, just press SPACE + ESC.
-
- LEAGUES MENU:
-
- The game is split into LEAGUES.
-
- A LEAGUE involves racing on seven different tracks in one of the four
- available types of car. The LEAGUES are arranged in order of difficulty,
- but you can win the first three in any order. You must win all three to
- be eligible for the WORLD LEAGUE.
-
- CHARACTERS MENU:
-
- The personality of the driver you choose will make a great deal of
- difference to how your car performs.
-
- In this menu, you can choose between eight drivers of different nationali-
- ties, each with his own strengths and weaknesses. Detailed descriptions are
- in APENDIX A.
-
- SPINARTS:
-
- Before tackling each track, you may check and modify your cars specification
- by using the SPINARTS Menu. The components you can change are the engine,
- tyres and suspension. You can also buy Nitro.
-
- In the column of boxes on the leftof the screen, the various components are
- shown in order of potency. You can scroll through them by using the arrows
- on the right. If you want details of a component that you are interested in,
- just place the cursor on the picture. A brief description will appear in the
- lower part of the screen, and its price in the box entitled COST. If you want
- to buy it, press the FIRE button and anwer YES wehn asked to confirm your
- choice.
-
- In the boxes on the right, you will see the components you have bought. The
- ones you are using are marked with a pink dot. If you move onto one of these
- boxes, details will come up of the component and its second hand value. This
- is so you can sell any parts you don't want, to increase your credit. But
- bear in mind that you'll only get back half the price you originally paid.
- If you want to do this, press FIRE and answer YES in confirmation. You can't
- sell a part unless you've already got at least two.
-
- In the bottom left there is a picture of the Nitro tank, showing how much
- it holds. You may buy a bigger tank by using the arrows to the side and
- choosing the size you want. To find out the price, just go back to the box.
- If you want to buy it, press FIRE.
-
- Also shown are the measures of nitro available. Again using the arrows to
- the side, choose how much you want. Find out the price by going back to the
- box. You can make your purchase by pressing FIRE.
-
- At the bottom centre there's a list of options. Here's what they do:
-
- Buy/Sell mode - When this is ON, you may buy and sell spare parts, as already
- described.
-
- Setup mode - This allows you to choose which components you plan to use
- for the next race. The ones in use are marked with a pink
- dot.
-
- Track - Provides a brief description of the track on which you are
- going to race.
-
- Exit - Quit SPINPARTS. You may also quit by pressing ESC.
-
- Note: In Appendix B you'll find the details of every component that is
- available
-
- MAKING A DATA DISK:
-
- We've already mentioned using a DATA DISK to save best times as well as
- games. To make a DATA DISK you just need to format a disk with the title
- WSDATA. Here's how to do it, starting from WB
-
- SKIPPED!
- If you do NOT know this, then go and buy a PC!!!!
-
-
- THE RACE:
-
- The aim of the game is towin the first three leagues and get into the final
- - the WORLD LEAGUE - and then become the outright champion of WHEELSPIN.
- This is no easy challange. You'll have to drive on every type of surface:
- snow,sand, desert, tarmac, ice and shingle. Each has to be tackled in a
- different way, and you must also take account of your car's engine,tyres
- and suspension.
-
- Your starting capital is $5.000. If you prove to be a good driver you'll
- soon increase this and start investing it to develop your car's capabi-
- lities to the absolute ultimate.
-
- At the end of each race you'll be shown a screen with all the results:
-
- - The first page shows the finishing order and the total times.
-
- - The second page shows the provisional points allocation and the money
- won in this race.
-
- Points and money are allocated thus:
-
- 1st place - 9 points - $9.000
- 2nd place - 5 points - $5.000
- 3rd place - 3 points - $3.000
- 4th place - 1 point - $1.000
-
- - The last four pages will appear only if you've selected RECORDS ON in the
- OPTIONS MENU. These show each players times for each lap. the name of the
- driver who has achieved the fastest lap is marked BL (Best Lap). He gets
- $2.000 extra. If he also beats the world record, WR (World Record) will
- appear beside his name.
-
- To win a League, you must be in the overall lead after you've raced on seven
- tracks. Once you've achieved this, a Menu will come up inviting yu to choose
- another League. You cannot have another go at the one you've just succesfully
- completed. Against its name there will now be a little cup.
-
- If you don't get to first place, the game ends and you're asked if you want
- to go right back to the beginning (restart) or repeat the league which you've
- just lost (Retry). In the second case, any other leagues whivh you've already
- succesfully comleted will still be valid. You'll also be allowed to keep the
- credits and the spares which you've acquired in SPINPARTS.
-
- SAVING THE GAME:
-
- After you've won a league and got your prize, you'll see the Save Screen. If
- you want to save the game, put the DATA DISK into a drive and choose one of
- the eight available slots. If you don't want to save the game, press ESC.
-
- APPENDIX A - DETAILS OF DRIVERS
-
- RASHID OWITA
-
- -Reflexes - Very low
- -Skill - Very low
- -Fighting Spirit - Very High
-
- Born in Nigeria, exact data unknown, estimated 1966, A member of the Bulti
- Tribe, but expelled because of his wild passion for hunting, using off road
- vehicles but rather unorthodox methods. He subsequently decided to dedicate
- his life to motor racing. Not a first class track driver in terms of skill,
- but amazingly tenacious.
-
- NORMAN BULL
-
- -Reflexes - Low
- -Skill - Very Low
- -Fighting Spirit - High
-
- Born (date unknown) and brought up in a tough part of Liverpool. His involve-
- ment in the motor racing world was at first sporadic. He took up racing
- seriously at around the age of 30. It's said that his sole aim is to win a
- major prize and so pay off a gambling debt. An extremely violent character,
- well-known in the racing world for causing spectacular accidents. At his
- best he's capable of turning a quiet race into hell on wheels.
-
- MICHELLE CRATON
-
- -Reflexes - Low
- -Skill - Low
- -Fighting Spirit - High
-
- Born in Paris on 12 march 1964 into a wealthy aristocratic family. At 19 she
- left hometo get away from her parents and their plans for her future, which
- was to be perfect by their standards but deadly boring as fas as she was
- concerned. She went off to pursue her obsessive craze for motor racing and
- painting. An attractive but cold person. On the track she manages an extremly
- high level of concentration, enabling her to achieve surprising results.
- Rumour has it that she's recently been spending all her prize money in
- indulging her artistic bent, apparently buying priceless paintings which
- she adorns with childish sketches of houses, little trees and stylised
- people.
-
- LUCA RUGGERI
-
- -Reflexes - Normal
- -Skill - Normal
- -Fighting Spirit - Normal
-
- Born in Venice on 3 August 1966. While still a child he learned to drive
- speedboats, becoming so skilled n this that he was Italian Offshore Champion
- at only 19. AFter a serious accident at sea, which affected him deeply, he
- decidedto concentrate on motor racing. He very soon became a superb driver.
- He's a safe and skillful driver who sticks to the rules. He always looks
- calm, and often misleads his opponents.
-
- KLAUS KOLL
-
- -Reflexes - High
- -Skill - Normal
- -Fighting Spirit - Normal
-
- Born in East Berlin on 22 March 1971. His Family was very poor, which meant
- his early life wasn't easy. He left home at 15 and found work in a motor
- workshop in West Berlin, becoming a skilled mechanic. His life changed
- completely when one of the managers suggested he should take up racing.
- Aggressive and determined, he rapidly became one of the world's leaders. He
- drives with little regard for either conventional standards or the safety
- of his fellow drivers, by whom he is greatly feared.
-
- ANDREII NATOLI
-
- -Reflexes - Very High
- -Skill - High
- -Fighting Spirit - Very Low
-
- Born in Moscow on 15 December 1954. At 17, he volunteered to join an elite
- division of the red army. His military career took him to Afghanistan, where
- he was several times decorated for bravery on the battlefield. He was
- seriously wounded in an ambush and , after a long convalescence, decided to
- leave the Army. since then motor racing has been his whole life. Initial
- enthusiasm soon developed into an obsession with winning. This makes Andreii
- a highly popular figure wherever he appears. He's a highly skilled and fast
- driver, but never risks his opponents' lives unnecessarily.
-
- TAKASHI HINORI
-
- -Reflexes - High
- -Skill - Very High
- -Fighting Spirit - Low
-
- Born in Kyoto on 7 August 1965. Descended from an ancient Ninja dynasty which
- vanished after the second World War. He worked for some years in a toothpick
- factory, and then suddenly became a millionaire after winning a lottery. He
- decided to invest his money in a craze which he'd never before been able to
- pursue - motor racing. His Ninja reflexes quickly made him a world class
- driver. At the wheels he's absolutely ruthless, and exploits his opponents'
- every mistake.
-
- STEVE JONES
-
- -Reflexes - Very High
- -Skill - Very High
- -Fighting Spirit - Very Low
-
- Born in Disneyland on 1 April 1967. Even as a teenager he was difficult. His
- tremendous love for motor engines caused his parents much concern: he would
- try out cars which he had tuned, regurarly smashing them up during his so
- called tests on the streets of his home town.
- As soon as he could, he enlisted in the Army, but was cashiered after des-
- troying an armoured car. Finding himself unemployed, he built up a car which
- he began to race in amateur events. His skill rapidly enabled him to
- achieve international standards. He's a reckless driver, but his superb re-
- flexes allow him to extricate himself from the trickiest of situations.
-
- APPENDIX B - SPINPARTS
-
- Engines:
-
- Model - DE-1900
- Max Speed - 105 m.p.h.
- Acceleration - 0-62 m.p.h. - 10.5 secs.
- Weight - 91lbs/200kg
- Cost - $18.000
-
- Model - ENG-2150
- Max Speed - 117 m.p.h.
- Acceleration - 0-62 m.p.h. - 9,5 secs.
- Weight - 100lbs/220kg
- Cost - $29.000
-
- Model - TU-2900
- Max Speed - 136 m.p.h.
- Acceleration - 0-62 m.p.h. - 6 secs.
- Weight - 141lbs/310kg
- Cost - $50.000
-
- Model - T01-340Z
- Max Speed - 160 m.p.h.
- Acceleration - 0-62 m.p.h. - 8 secs.
- Weight - 114lbs/250kg
- Cost - $74.000
-
- Nitrous Oxide:
-
- Nitro Tank - 10: $ 5.000
- 20: $10.000
-
- Nitro per measure $ 500
-
- Tyres:
-
- Model - G-10
- Description - Normal grip tyres for low speeds
- Cost - $12.000
-
- Model - ICE-3000-Nailed
- Description - High grip tyres, for ice and snow
- Cost - $23.000
-
- Model - SW-300
- Description - High grip tyres
- Cost - $38.000
-
- Model - P660H
- Description - Maximum grip tyres, suitable for all conditions
- Cost - $59.000
-
- Suspension Systems:
-
- Model - SUN-999
- Description - Normal grip and speed
- Cost - $22.000
-
- Model - SUS-Z700
- Description - More speed and acceleration
- Cost - $32.000
-
- Model - AS-1000
- Description - High grip and speed
- Cost - $50.000
-
- Model - PRO-SUS
- Description - Super high grip and speed
- Cost - $65.000
-
- APPENDIX C - Details of Tracks
-
- Speedway Track:
- Location - Belgium
- Track - Tarmac, loose surface
- Off track conditions - Soil, patchy vegetation
- Points of watch - Medium speed. Don't leave the track
-
- Sea Track:
-
- Location - Hawaii
- Track - Paved surface
- Off track conditions - Not applicable
- Points of watch - Medium to low speed. Inadvisable to use nitro
-
- Death Track:
-
- Location - Australia
- Track - Paved Surface
- Off track conditions - Stony
- Points of watch - Medium to High speed. Slow down for the chicane
-
- Desert Track:
-
- Location - Tunisia
- Track - Tarmac and Sand
- Off track conditions - Sandy with stones and vegetation
- Points of watch - High speed. Nitro recommended. Off track conditions
- very uneven
-
- Lake Track:
-
- Location - USA
- Track - Tarmac
- Off track conditions - Sandy with vegetation
- Points of watch - High speed. A section of the track passes alongside
- a lake
-
- Ice Track:
-
- Location - Finland
- Track - Earth and Ice
- Off track conditions - Frozen
- Points of watch - Medium to low speed. Very poor grip.
-
- Fall Track:
-
- Location - Scotland
- Track - Hard Earth
- Off track conditions - Grassy, with occasional trees
- Points of watch - High speed. Nitro recommended
-
- Snowy Track:
-
- Location - Canada
- Track - Hard snow
- Off track conditions - Soft snow
- Points of watch - Medium to low speed. Inadvisable to use nitro. Pay
- Attention to the markers
-
- Oasis Track:
-
- Location - Egypt
- Track - Tarmac
- Off track conditions - Sandy with lots of vegetation and other obstacles
- Points of watch - Medium speed. Very difficult bends.
-
- Canyon Track:
-
- Location - Arizona, USA
- Track - Smooth Tarmac with some gravel
- Off track conditions - Stony/Sandy
- Points of watch - High speed. Slow down for the crest.
-
- Credits:
-
- Giuseppe Orofino - Programming
- Gabriele Gabrielli - Programming - Graphix
- Gianluca Orofino - Graphics - Music
- Nick Guerra - Character Graphix
- Pietro Salerno - Additional Graphix
-
- Our special thanks to
-
- Richard Holmes, Mark Sheehan, Jamie Barber (of Kompart UK) Stefan Piasecki,
- Rolf Neumann, Marion Kollorz (of Black Legend GmbH)
-
- Simon Martin (of The Complete Design Service) for packaging design and type-
- setting.
-
- And also to
-
- Alberto Mansili, Alessandro "psyke", Gabriele Lazzarotti, Alessandro Mauri,
- Slider (our faithful dog), as well as all our friends who have worked with
- us.
-
-
- END
-
- Last words:
-
- This documention was written (not scanned) by Guzzman of THE PRODiGY.
- I think you can skip most of the above but sum interesting Infos can found
- as well. Have phun!
-
- Signing off
-
-